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Mongol Invasion

During King Yuri's final Royal Ball in the 82nd year of his reign, before his death, the attendants had much to say in the name of gossip. One spoke of Blight, who had been rather quiet at the Ball. He stated that Blight was collecting large amounts of weaponry but would then serve the attendant their drink and leave it at that. What could he possibly be preparing for?

The servers at the ball all had their share of gossip to spread, but it seemed some of them were right on the mark!

In the summer of MuHyul's first year of reign, Blight showed his face once more for he had disappeared for a while after the Royal Ball ended. The Beast of Nagnang carried many intriguing things on his person, equipment never seen before in these lands -- wearing gutuls and a beautiful foreign sword known only as the Militant kallal. Blight was seen fumbling around with a small map; when asked said he was looking for someone to talk to and spoke of the west.

This letter was found pinned to the Dream Weaver board, and it was obvious that it would be a precursor to events on their way:

"Yesterday while hunting in the woodlands, I noticed a movement behind a tree. I slowly approached the tree and suddenly saw a flash of purple. Underneath the lowest limb, was General Blight! I was shocked! Thank goodness he didn't notice me.

What was he doing out here alone and hiding? I looked at him closely and noticed he had a weapon tied at his waist. This sword was something I had never seen before and nothing one of our smiths had ever crafted. Roughly crafted but with graceful beauty my mouth watered for a closer look. He also had other unusual items displayed proudly on his armor. The sun hit the metal on the sword and I was drawn back to its beauty. Blight started to sneak into the shadows. Should I follow him? Would he lead me to similar treasures? Was I willing to risk my life or my family for a pretty blade? Not today, I thought to myself and saw Blight's shadow disappear. Well I guess it is back to rabbit hunting for me."

We know from past occurances that Blight is obessed with stockpiling weapons and armor. Who can really trust him? After all, he has been the cause of hardship and struggles in the past.

Within a short time, we found that the Mongols had invaded us. This we could easily see while walking through the Nangen Woodlands. From behind large trees, or even from above, we would be ambushed by hordes of Mongol scouts ready to strike. Had they invaded our lands or were they simply invited here by Blight so that he might purchase arms?

During our investigations it became readily apparent that Blight had taken to showing off his newly-found sword, the Kallal. Various shop-keepers and even a legendary pumpkin loving hermit spoke of his visits to them. A newly discovered place, which is known as Dharani's, also taught us that Blight hadn't readily known where the Mongols were camping out. He had visited Dharani and used the large stone statue in the center to aid him in some way.

After discovering the whereabouts of the Mongol camps, we attacked to repel their invasion. They stormed after us with some of the most intelligent beings we have ever encountered within the Kingdom of the Winds, using tricky magics and skills that caused us to hamper our progress (such as ink in the face). It became apparent that the Mongols were not simply here for Blight to purchase goods from. They were preparing themselves for an invasion and we had to make a preemptive strike.

The story has just begun to unfold as we now wait to see if we have slain enough of the Mongols army to end their plans of invasion. What of Blight's stockpile of weapons?


Extra information on the terms used for the event:

  • Abaga, the heir of Hulagu.
  • Asar (large stretched tent) are erected on special occasions such as religious and folk festivals.
  • Bahadur: hero or commander, roughly equivalent to a knight.
  • Ger: A Mongol tent, sometimes called a "yurt".
  • Gutuls are sometimes worn as ceremonial boots and are known as "high boots". They are also great for horseriding.
  • Hulagu died February 8, 1265.
  • Keshik: the bodyguard of the Khan also functioned as the training center for commanders.
  • Khutughtu Khan [Holy Emperor].
  • Noyan: a commander or noble in the mongol military hierarchy.
  • Ogodei (pronounced oh-go-day); third son of Genghis Khan.
  • Qagan: Khaan or Khagan in the original Mongol.
  • Tengri is the highest God known to the Mongols and is known as "Eternal Blue Sky".

Go to: Dharani's Place
Return to event map: Event Map
Return to: Woodlands
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North - Nothing | South - Nothing | East - Nothing | West - Nothing


Information

Nearest Kingdom(s) - Nagnang
Existence - July 21, 2006
Number of Shops -
Number of Caves -

Interesting Facts about Mongol Invasion :

Black gutuls
Black soft gutuls
Dura 10,000
Armor -1
Vita +1500 Mana +200
Might: 1 Will: 0 Grace: 1
Peasant Level 50
Black firm gutuls
Dura 20,000
Armor -1
Vita +2000 Mana +400
Might: 1 Will: 0 Grace: 1
Peasant Level 99
Black thick gutuls
Dura 30,000
Armor -2
Hit: 1 Damage: 1
Vita +2500 Mana +600
Might: 1 Will: 0 Grace: 1
Peasant Level Il san
Black solid gutuls
Dura 30,000
Armor -2
Hit: 1 Damage: 1
Vita +3000 Mana +800
Might: 1 Will: 0 Grace: 1
Peasant Level Ee san
Black sturdy gutuls
Dura 40,000
Armor -3
Hit: 1 Damage: 1
Vita +3500 Mana +1000
Might: 1 Will: 0 Grace: 3
Peasant Level Sam san
Red gutuls
Red soft gutuls
Dura 10,000
Armor -1
Vita +200 Mana +1500
Might: 0 Will: 1 Grace: 1
Peasant Level 50
Red firm gutuls
Dura 20,000
Armor -1
Vita +400 Mana +2000
Might: 0 Will: 2 Grace: 1
Peasant Level 99
Red thick gutuls
Dura 30,000
Armor -2
Vita +600 Mana +2500
Might: 0 Will: 2 Grace: 2
Peasant Level Il san
Red solid gutuls
Dura 30,000
Armor -2
Vita +800 Mana +3000
Might: 0 Will: 3 Grace: 2
Peasant Level Ee san
Red sturdy gutuls
Dura 40,000
Armor -3
Vita +2000 Mana +3000
Might: 0 Will: 3 Grace: 3
Peasant Level Sam san
Tengri
Crafty Tengri
Dura 10,000
Armor -7
Vita +200 Mana +500
Might: 0 Will: 1 Grace: 1
Prot: +1 Regen: +2 Peasant Level 50
Sly Tengri
Dura 20,000
Armor -8
Vita +500 Mana +1000
Might: 0 Will: 2 Grace: 2
Prot: +1 Regen: +2 Peasant Level 99
Artful Tengri
Dura 30,000
Armor -9
Vita +1000 Mana +2000
Might: 0 Will: 3 Grace: 2
Prot: +1 Regen: +2 Peasant Level Il san
Devious Tengri
Dura 30,000
Armor -10
Vita +1500 Mana +2500
Might: 0 Will: 3 Grace: 3
Prot: +1 Regen: +2 Peasant Level Ee san
Shrewd Tengri
Dura 40,000
Armor -11
Vita +2000 Mana +3000
Might: 0 Will: 4 Grace: 3
Prot: +1 Regen: +2 Peasant Level Sam san
Charu
Broken vulture charu
Dura 20,000
Armor -7
Vita +500 Mana +200
Hit: 1 Dam: 1
Might: 1 Will: 0 Grace: 1
Prot: +1 Regen: +2 Peasant Level 50
Ragged vulture charu
Dura 20,000
Armor -8
Vita +1000 Mana +500
Hit: 2 Dam: 2
Might: 2 Will: 0 Grace: 2
Prot: +1 Regen: +2 Peasant Level 99
Torn vulture charu
Dura 30,000
Armor -9
Vita +2000 Mana +1000
Hit: 2 Dam: 2
Might: 3 Will: 0 Grace: 2
Prot: +1 Regen: +2 Peasant Level Il san
Cracked vulture charu
Dura 30,000
Armor -10
Vita +2500 Mana +1500
Hit: 2 Dam: 2
Might: 3 Will: 0 Grace: 3
Prot: +1 Regen: +2 Peasant Level Ee san
Fractured vulture charu
Dura 40,000
Armor -11
Vita +3000 Mana +2000
Hit: 3 Dam: 3
Might: 4 Will: 0 Grace: 4
Prot: +1 Regen: +2 Peasant Level Sam san
Kallal
Chisled kallal
Dura 60,000
Damage S 80m100
L 80m100
Armor -2
Vita +1000 Mana +1000
Hit: 1 Dam: 1
Might: 1 Will: 0 Grace: 1
Peasant Level 75
Pounded kallal
Dura 80,000
Damage S 100m110
L 100m110
Armor -3
Vita +2000 Mana +2000
Hit: 2 Dam: 2
Might: 1 Will: 0 Grace: 2
Peasant Level 99
Hammered kallal
Dura 160,000
Damage S 120m140
L 120m140
Armor -3
Vita +4000 Mana +4000
Hit: 3 Dam: 3
Might: 1 Will: 0 Grace: 2
Prot: +1 Regen: 0 Peasant Level Il san
Forged kallal
Dura 240,000
Damage S 150m290
L 150m290
Armor -4
Vita +8000 Mana +8000
Hit: 3 Dam: 3
Might: 2 Will: 0 Grace: 3
Prot: +1 Regen: 0 Peasant Level Ee san
Militant kallal
Dura 320,000
Damage S 180m360
L 180m360
Armor -4
Vita +16000 Mana +16000
Hit: 4 Dam: 4
Might: 2 Will: 0 Grace: 3
Prot: +1 Regen: 0 Peasant Level Sam san
  Crafted kallal
Dura 50,000
Damage S 50m50
L 50m50
Armor -1
Vita +500 Mana +500
Hit: 1 Dam: 0
Might: 1 Will: 0 Grace: 0
Prot: 0 Regen: 0 Peasant Level 50


Monsters in Area :
Creature
Experience
Item Drop
Brutal yurtchis
50
Vile of venom
Bestial yurtchis
50
Vile of venom
Heartless yurtchis
varied
Amber
Bloody yurtchis
varied
Dark amber
Crude yurtchis
varied
Yellow amber
Ruthless yurtchis
varied
White amber
Feral kashik
varied
Wool
Vicious kashik
varied
Wool or
Cloth
Murderous kashik
varied
Wool or
Cloth
Brutish kashik
varied
Wool or
Fine cloth
Atrocious bahadur
varied
Wool or
Yellow amber or
White amber or
Red [varied] gutuls
Rugged bahadur
varied
Wool or
Yellow amber or
[Varied] vulture charu
Burly bahadur
varied
Wool or
Cloth
Powerful bahadur
varied
Nothing
Beastly noyan
varied
Wool or
Blood or
Black [varied] gutuls
Fierce noyan
varied
Wool or
Cloth or
Blood
Destructive noyan
varied
Wool or
[Varied] tengri
Merciless noyan
varied
Wool
Malicious khan
varied
Wool or
Cloth or
Blood or
[Varied] vulture charu or
Black [varied] gutuls or
Red [varied] gutuls or
[Varied] tengri or
[Varied] kallal